PUBG: Battlegrounds to Valorant sensitivity converter
Convert your PUBG: Battlegrounds sensitivity to Valorant instantly. Same hand motion, perfect muscle memory across both games.
Why PUBG: Battlegrounds sens doesn't match Valorant
At 0.4 sens on 800 DPI, PUBG: Battlegrounds sweeps 524.31 cm across a full 360°. To reproduce that exact arm motion in Valorant, you need sens 0.031143 — about 0.08× your PUBG: Battlegrounds number. Nothing changed except Valorant's yaw of 0.07 vs PUBG: Battlegrounds's 0.00545; the centimeters of mouse travel stay the same.
- PUBG: Battlegrounds · Yaw
- 0.00545
- Valorant · Yaw
- 0.07
- PUBG: Battlegrounds · Default FOV
- 90
- Valorant · Default FOV
- 103
How to apply the converted sensitivity in Valorant
Open Valorant's settings, paste the converted sensitivity into the sens field and keep your 800 DPI if that matches how you play PUBG: Battlegrounds. Run a 360° check on a practice map: the mouse sweep should cover roughly 524.31 cm on your pad — the same distance as in PUBG: Battlegrounds. Only start tuning if the sweep feels off, never before the 360° check.
Common mistakes when converting PUBG: Battlegrounds to Valorant
- Copying the sens without matching DPI
A converted PUBG: Battlegrounds-to-Valorant number is tied to the DPI you used during conversion. If your Valorant mouse profile runs a different DPI, the math no longer holds — use Sens Converter's 'different DPI' toggle instead of eyeballing.
- Trusting eDPI across engines
Matching eDPI between PUBG: Battlegrounds and Valorant does not give matching turn speed, because their yaws are 0.00545 and 0.07. Always compare cm/360° (or in/360°), not eDPI, when swapping games.
- Ignoring scoped and ADS overrides
PUBG: Battlegrounds and Valorant each apply their own scoped / ADS multiplier on top of the base sensitivity. Converting the base is step one — confirm the per-zoom multiplier in Valorant separately, otherwise scoped aim will feel wrong even with a perfect hipfire match.
PUBG: Battlegrounds → Valorant FAQ
Why is my converted Valorant sens different from my PUBG: Battlegrounds number?+
Valorant has a yaw of 0.07 compared to PUBG: Battlegrounds's 0.00545. Their ratio is about 0.08×, so Sens Converter multiplies your PUBG: Battlegrounds sens by that factor to keep cm/360° identical. The raw number looks different, but the arm motion is the same.
Should I keep the same DPI in PUBG: Battlegrounds and Valorant?+
Yes, when possible. Keeping DPI identical means only the in-game multiplier changes, which is the cleanest switch. If you run different DPI in Valorant, enable 'different DPI' in the converter and it absorbs the extra math.
How many decimals should I use in Valorant?+
Valorant accepts at least 3 decimals; 4-6 is common. Sens Converter outputs enough precision that rounding to 3 decimals keeps the 360° error below one millimetre on a typical 800 DPI setup.
Does FOV affect PUBG: Battlegrounds to Valorant conversion?+
For the base sensitivity, no — sens is independent of FOV in both engines. If you use a 0% MonitorDistance or similar scaling mode in either game, convert at the FOV you actually run in-game.