SensConverter

CS2 to Deadlock sensitivity converter

Convert your CS2 sensitivity to Deadlock instantly. Same hand motion, perfect muscle memory across both games.

Converted sensitivity
0.4
CS2Deadlock
eDPI
320
CS2
cm / 360°
129.89
CS2
in / 360°
51.14
CS2
eDPI: 320 (Deadlock)

Why CS2 sens doesn't match Deadlock

At 0.4 sens on 800 DPI, CS2 sweeps 129.89 cm across a full 360°. To reproduce that exact arm motion in Deadlock, you need sens 0.4 — about 1.00× your CS2 number. Nothing changed except Deadlock's yaw of 0.022 vs CS2's 0.022; the centimeters of mouse travel stay the same.

CS2 and Deadlock side-by-side
CS2 · Yaw
0.022
Deadlock · Yaw
0.022
CS2 · Default FOV
90
Deadlock · Default FOV
90

How to apply the converted sensitivity in Deadlock

Open Deadlock's settings, paste the converted sensitivity into the sens field and keep your 800 DPI if that matches how you play CS2. Run a 360° check on a practice map: the mouse sweep should cover roughly 129.89 cm on your pad — the same distance as in CS2. Only start tuning if the sweep feels off, never before the 360° check.

Common mistakes when converting CS2 to Deadlock

  • Copying the sens without matching DPI

    A converted CS2-to-Deadlock number is tied to the DPI you used during conversion. If your Deadlock mouse profile runs a different DPI, the math no longer holds — use Sens Converter's 'different DPI' toggle instead of eyeballing.

  • Trusting eDPI across engines

    Matching eDPI between CS2 and Deadlock does not give matching turn speed, because their yaws are 0.022 and 0.022. Always compare cm/360° (or in/360°), not eDPI, when swapping games.

  • Ignoring scoped and ADS overrides

    CS2 and Deadlock each apply their own scoped / ADS multiplier on top of the base sensitivity. Converting the base is step one — confirm the per-zoom multiplier in Deadlock separately, otherwise scoped aim will feel wrong even with a perfect hipfire match.

CS2 → Deadlock FAQ

Why is my converted Deadlock sens different from my CS2 number?+

Deadlock has a yaw of 0.022 compared to CS2's 0.022. Their ratio is about 1.00×, so Sens Converter multiplies your CS2 sens by that factor to keep cm/360° identical. The raw number looks different, but the arm motion is the same.

Should I keep the same DPI in CS2 and Deadlock?+

Yes, when possible. Keeping DPI identical means only the in-game multiplier changes, which is the cleanest switch. If you run different DPI in Deadlock, enable 'different DPI' in the converter and it absorbs the extra math.

How many decimals should I use in Deadlock?+

Deadlock accepts at least 3 decimals; 4-6 is common. Sens Converter outputs enough precision that rounding to 3 decimals keeps the 360° error below one millimetre on a typical 800 DPI setup.

Does FOV affect CS2 to Deadlock conversion?+

For the base sensitivity, no — sens is independent of FOV in both engines. If you use a 0% MonitorDistance or similar scaling mode in either game, convert at the FOV you actually run in-game.

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