Escape from Tarkov to Half-Life 2 sensitivity converter
Convert your Escape from Tarkov sensitivity to Half-Life 2 instantly. Same hand motion, perfect muscle memory across both games.
Why Escape from Tarkov sens doesn't match Half-Life 2
At 0.4 sens on 800 DPI, Escape from Tarkov sweeps 25.15 cm across a full 360°. To reproduce that exact arm motion in Half-Life 2, you need sens 2.0661 — about 5.17× your Escape from Tarkov number. Nothing changed except Half-Life 2's yaw of 0.022 vs Escape from Tarkov's 0.113636; the centimeters of mouse travel stay the same.
- Escape from Tarkov · Yaw
- 0.113636
- Half-Life 2 · Yaw
- 0.022
- Escape from Tarkov · Default FOV
- 75
- Half-Life 2 · Default FOV
- 90
How to apply the converted sensitivity in Half-Life 2
Open Half-Life 2's settings, paste the converted sensitivity into the sens field and keep your 800 DPI if that matches how you play Escape from Tarkov. Run a 360° check on a practice map: the mouse sweep should cover roughly 25.15 cm on your pad — the same distance as in Escape from Tarkov. Only start tuning if the sweep feels off, never before the 360° check.
Common mistakes when converting Escape from Tarkov to Half-Life 2
- Copying the sens without matching DPI
A converted Escape from Tarkov-to-Half-Life 2 number is tied to the DPI you used during conversion. If your Half-Life 2 mouse profile runs a different DPI, the math no longer holds — use Sens Converter's 'different DPI' toggle instead of eyeballing.
- Trusting eDPI across engines
Matching eDPI between Escape from Tarkov and Half-Life 2 does not give matching turn speed, because their yaws are 0.113636 and 0.022. Always compare cm/360° (or in/360°), not eDPI, when swapping games.
- Ignoring scoped and ADS overrides
Escape from Tarkov and Half-Life 2 each apply their own scoped / ADS multiplier on top of the base sensitivity. Converting the base is step one — confirm the per-zoom multiplier in Half-Life 2 separately, otherwise scoped aim will feel wrong even with a perfect hipfire match.
Escape from Tarkov → Half-Life 2 FAQ
Why is my converted Half-Life 2 sens different from my Escape from Tarkov number?+
Half-Life 2 has a yaw of 0.022 compared to Escape from Tarkov's 0.113636. Their ratio is about 5.17×, so Sens Converter multiplies your Escape from Tarkov sens by that factor to keep cm/360° identical. The raw number looks different, but the arm motion is the same.
Should I keep the same DPI in Escape from Tarkov and Half-Life 2?+
Yes, when possible. Keeping DPI identical means only the in-game multiplier changes, which is the cleanest switch. If you run different DPI in Half-Life 2, enable 'different DPI' in the converter and it absorbs the extra math.
How many decimals should I use in Half-Life 2?+
Half-Life 2 accepts at least 3 decimals; 4-6 is common. Sens Converter outputs enough precision that rounding to 3 decimals keeps the 360° error below one millimetre on a typical 800 DPI setup.
Does FOV affect Escape from Tarkov to Half-Life 2 conversion?+
For the base sensitivity, no — sens is independent of FOV in both engines. If you use a 0% MonitorDistance or similar scaling mode in either game, convert at the FOV you actually run in-game.