SensConverter

Hunt: Showdown to Destiny 2 sensitivity converter

Convert your Hunt: Showdown sensitivity to Destiny 2 instantly. Same hand motion, perfect muscle memory across both games.

Converted sensitivity
0.393939
Hunt: ShowdownDestiny 2
eDPI
320
Hunt: Showdown
cm / 360°
439.62
Hunt: Showdown
in / 360°
173.08
Hunt: Showdown
eDPI: 315 (Destiny 2)

Why Hunt: Showdown sens doesn't match Destiny 2

At 0.4 sens on 800 DPI, Hunt: Showdown sweeps 439.62 cm across a full 360°. To reproduce that exact arm motion in Destiny 2, you need sens 0.393939 — about 0.98× your Hunt: Showdown number. Nothing changed except Destiny 2's yaw of 0.0066 vs Hunt: Showdown's 0.0065; the centimeters of mouse travel stay the same.

Hunt: Showdown and Destiny 2 side-by-side
Hunt: Showdown · Yaw
0.0065
Destiny 2 · Yaw
0.0066
Hunt: Showdown · Default FOV
80
Destiny 2 · Default FOV
90

How to apply the converted sensitivity in Destiny 2

Open Destiny 2's settings, paste the converted sensitivity into the sens field and keep your 800 DPI if that matches how you play Hunt: Showdown. Run a 360° check on a practice map: the mouse sweep should cover roughly 439.62 cm on your pad — the same distance as in Hunt: Showdown. Only start tuning if the sweep feels off, never before the 360° check.

Common mistakes when converting Hunt: Showdown to Destiny 2

  • Copying the sens without matching DPI

    A converted Hunt: Showdown-to-Destiny 2 number is tied to the DPI you used during conversion. If your Destiny 2 mouse profile runs a different DPI, the math no longer holds — use Sens Converter's 'different DPI' toggle instead of eyeballing.

  • Trusting eDPI across engines

    Matching eDPI between Hunt: Showdown and Destiny 2 does not give matching turn speed, because their yaws are 0.0065 and 0.0066. Always compare cm/360° (or in/360°), not eDPI, when swapping games.

  • Ignoring scoped and ADS overrides

    Hunt: Showdown and Destiny 2 each apply their own scoped / ADS multiplier on top of the base sensitivity. Converting the base is step one — confirm the per-zoom multiplier in Destiny 2 separately, otherwise scoped aim will feel wrong even with a perfect hipfire match.

Hunt: Showdown → Destiny 2 FAQ

Why is my converted Destiny 2 sens different from my Hunt: Showdown number?+

Destiny 2 has a yaw of 0.0066 compared to Hunt: Showdown's 0.0065. Their ratio is about 0.98×, so Sens Converter multiplies your Hunt: Showdown sens by that factor to keep cm/360° identical. The raw number looks different, but the arm motion is the same.

Should I keep the same DPI in Hunt: Showdown and Destiny 2?+

Yes, when possible. Keeping DPI identical means only the in-game multiplier changes, which is the cleanest switch. If you run different DPI in Destiny 2, enable 'different DPI' in the converter and it absorbs the extra math.

How many decimals should I use in Destiny 2?+

Destiny 2 accepts at least 3 decimals; 4-6 is common. Sens Converter outputs enough precision that rounding to 3 decimals keeps the 360° error below one millimetre on a typical 800 DPI setup.

Does FOV affect Hunt: Showdown to Destiny 2 conversion?+

For the base sensitivity, no — sens is independent of FOV in both engines. If you use a 0% MonitorDistance or similar scaling mode in either game, convert at the FOV you actually run in-game.

Go deeper

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