SensConverter

CS2 to Paladins sensitivity converter

Convert your CS2 sensitivity to Paladins instantly. Same hand motion, perfect muscle memory across both games.

Converted sensitivity
0.4
CS2Paladins
eDPI
320
CS2
cm / 360°
129.89
CS2
in / 360°
51.14
CS2
eDPI: 320 (Paladins)

Why CS2 sens doesn't match Paladins

At 0.4 sens on 800 DPI, CS2 sweeps 129.89 cm across a full 360°. To reproduce that exact arm motion in Paladins, you need sens 0.4 — about 1.00× your CS2 number. Nothing changed except Paladins's yaw of 0.022 vs CS2's 0.022; the centimeters of mouse travel stay the same.

CS2 and Paladins side-by-side
CS2 · Yaw
0.022
Paladins · Yaw
0.022
CS2 · Default FOV
90
Paladins · Default FOV
90

How to apply the converted sensitivity in Paladins

Open Paladins's settings, paste the converted sensitivity into the sens field and keep your 800 DPI if that matches how you play CS2. Run a 360° check on a practice map: the mouse sweep should cover roughly 129.89 cm on your pad — the same distance as in CS2. Only start tuning if the sweep feels off, never before the 360° check.

Common mistakes when converting CS2 to Paladins

  • Copying the sens without matching DPI

    A converted CS2-to-Paladins number is tied to the DPI you used during conversion. If your Paladins mouse profile runs a different DPI, the math no longer holds — use Sens Converter's 'different DPI' toggle instead of eyeballing.

  • Trusting eDPI across engines

    Matching eDPI between CS2 and Paladins does not give matching turn speed, because their yaws are 0.022 and 0.022. Always compare cm/360° (or in/360°), not eDPI, when swapping games.

  • Ignoring scoped and ADS overrides

    CS2 and Paladins each apply their own scoped / ADS multiplier on top of the base sensitivity. Converting the base is step one — confirm the per-zoom multiplier in Paladins separately, otherwise scoped aim will feel wrong even with a perfect hipfire match.

CS2 → Paladins FAQ

Why is my converted Paladins sens different from my CS2 number?+

Paladins has a yaw of 0.022 compared to CS2's 0.022. Their ratio is about 1.00×, so Sens Converter multiplies your CS2 sens by that factor to keep cm/360° identical. The raw number looks different, but the arm motion is the same.

Should I keep the same DPI in CS2 and Paladins?+

Yes, when possible. Keeping DPI identical means only the in-game multiplier changes, which is the cleanest switch. If you run different DPI in Paladins, enable 'different DPI' in the converter and it absorbs the extra math.

How many decimals should I use in Paladins?+

Paladins accepts at least 3 decimals; 4-6 is common. Sens Converter outputs enough precision that rounding to 3 decimals keeps the 360° error below one millimetre on a typical 800 DPI setup.

Does FOV affect CS2 to Paladins conversion?+

For the base sensitivity, no — sens is independent of FOV in both engines. If you use a 0% MonitorDistance or similar scaling mode in either game, convert at the FOV you actually run in-game.

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